I am a senior research scientist at InterDigital, Inc. in Computer Science, specialized in Computer Graphics.
I have been a Research Scientist in Computer Science for almost 15 years. My research topics focus on Computer Graphics, with a higher interest
in Geometry Processing and Facial Modeling, Rigging, Animation and Perception. I have developed through these 15 years an enthusiasm and an ability to lead people
and team through industrial research projects. So far, I have supervised 6 PhD / 15 Master students and led 5 R&D projects between 5 to 15 people.
These 15 years of research have also highly pushed my appeal for scientific communication and popularization to another level.
All the R&D projects I have been leading for the last 8 years have been related to Digital Human for post-production needs and standardization.
We have developed professional tools for modelers and riggers enabling to speed-up and ease the creation of facial
rigs (Facet 2015-2019), of VR avatars (Replicant 2018) and of secondary characters (Digital Double 2019-2021). Facet has been awarded on
several important productions (Lion King, Dumbo, Justice League, The Shape of Water, Aquaman, Nutcracker etc.) and several series and
commercials. More recently, I have started working within standards groups (MPEG, MSF, ITU) around the avatar topic.
Since 2022: Senior Scientist at InterDigital, Rennes, France
2019/2022: Researcher at InterDigital, Rennes, France
2017/2018: Researcher and Correspondent at the Technicolor Experience Center in Los Angeles, USA.
2015/2019: Researcher at Technicolor, Rennes, France
2013/2015: Research Fellow at the ETS of Montreal, Canada, in collaboration with Autodesk
2012/2013: HPC Engineer at ALYOTECH Technologies working for SOGITEC (Dassault Aviation) on NH90 flight simulator
2011/2012: Teaching & Research Assistant at the University of Rennes 1, France
2010: Visiting PhD student at the University of North Carolina at Chapel Hill, USA in the GAMMA team
2007: Internship at BBS One - Development on Qofi - 3D modeling software of interior design for Personal Optical Wireless (POW) optimization
PhD, Computer Science, INSA of Rennes, 2011
MSc, Computer Science, University of Rennes 1, 2008
Best Student Paper Award (12th ACM Virtual Reality International Conference 2010)
Best Presentation Award (20th International Conference on Artificial Reality and Telexistence - ICAT 2010)
Best of Show at IBC 2019 for our demo "Digital Double" link
My research topics focus on Computer Graphics, with a higher interest in Digital Human, Geometry Processing and Facial Modeling, Rigging, Animation and Perception.
Here is a non-exhaustive list of research topics I have worked on:
Generation of Geometric 3D Terrain
Binding and Skinning for Animation
2D and 3D Geometry for GIS (Geographic Information System)
During my Ph.D. and my Teaching Assistant position, I have worked on:
Collision Detection for Large-Scale Enviroments
General-Purpose Computing on GPUs
High Performance Computing (HPC)
Virtual Reality Applications & Interactions
Students Supervision: Bachelor - Master - Phd - PostDoc