Quentin Avril's homepage

Senior Scientist, InterDigital R&D France


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About

I am a senior research scientist at InterDigital, Inc. in Computer Science, specialized in Computer Graphics. I have been a Research Scientist in Computer Science for almost 15 years. My research topics focus on Computer Graphics, with a higher interest in Geometry Processing and Facial Modeling, Rigging, Animation and Perception. I have developed through these 15 years an enthusiasm and an ability to lead people and team through industrial research projects. So far, I have supervised 6 PhD / 15 Master students and led 5 R&D projects between 5 to 15 people. These 15 years of research have also highly pushed my appeal for scientific communication and popularization to another level. All the R&D projects I have been leading for the last 8 years have been related to Digital Human for post-production needs and standardization. We have developed professional tools for modelers and riggers enabling to speed-up and ease the creation of facial rigs (Facet 2015-2019), of VR avatars (Replicant 2018) and of secondary characters (Digital Double 2019-2021). Facet has been awarded on several important productions (Lion King, Dumbo, Justice League, The Shape of Water, Aquaman, Nutcracker etc.) and several series and commercials. More recently, I have started working within standards groups (MPEG, MSF, ITU) around the avatar topic.

CV

Professional Experiences:

Education:

Awards:

Research

My research topics focus on Computer Graphics, with a higher interest in Digital Human, Geometry Processing and Facial Modeling, Rigging, Animation and Perception. Here is a non-exhaustive list of research topics I have worked on:

During my Ph.D. and my Teaching Assistant position, I have worked on:

Students Supervision: Bachelor - Master - Phd - PostDoc

Publications

Communications

Teaching